Sensation GunZ
Please, login or register

Join the forum, it's quick and easy

Sensation GunZ
Please, login or register
Sensation GunZ
Would you like to react to this message? Create an account in a few clicks or log in to continue.

I Just Released that for Salpicao.

4 posters

Go down

I Just Released that for Salpicao. Empty I Just Released that for Salpicao.

Post  Kyuma Thu Mar 12, 2009 8:27 pm

Code:

USE [GunzDB]
GO
/****** Object:  UserDefinedFunction [dbo].[fnCheckString]    Script Date: 11/21/2008 05:23:55 ******/
SET ANSI_NULLS ON
GO
SET QUOTED_IDENTIFIER ON
GO
CREATE FUNCTION [dbo].[fnCheckString](@P_String VARCHAR(500))

RETURNS BIT

AS

BEGIN


DECLARE @V_RetValue BIT

DECLARE @V_Position INT

 

SET @V_Position = 1

SET @V_RetValue = 0 


WHILE @V_Position <= DATALENGTH(@P_String)

          AND @V_RetValue = 0

BEGIN


    IF ASCII(SUBSTRING(@P_String, @V_Position, 1))

            BETWEEN 48 AND 122

        SELECT @V_RetValue = 0

    ELSE

      SELECT @V_RetValue = 1     
  SET @V_Position = @V_Position + 1

END

RETURN @V_RetValue

 

END
After that execute this to edit the SpInsertchar stored procedure.
Code:

USE [GunzDB]
GO
/****** Object:  StoredProcedure [dbo].[spInsertChar]    Script Date: 11/21/2008 05:26:24 ******/
SET ANSI_NULLS ON
GO
SET QUOTED_IDENTIFIER ON
GO

/****** Object:  Stored Procedure dbo.spInsertChar    Script Date: 5/10/2007 3:42:11 PM ******/


/* 캐릭터 추가 */
ALTER PROC [dbo].[spInsertChar]
    @AID        int,
    @CharNum    smallint,
    @Name        varchar(24),
    @Sex        tinyint,
    @Hair        int, 
    @Face        int,
    @Costume    int
AS
SET NOCOUNT ON
BEGIN TRAN
IF EXISTS (SELECT CID FROM Character where (AID=@AID AND CharNum=@CharNum) OR (Name=@Name))
BEGIN   
    ROLLBACK TRAN
    return(-1)
END
IF  (SELECT dbo.fnCheckString(@Name) as Test)= 1
BEGIN
ROLLBACK TRAN
return (-1)
END
DECLARE @CharIdent    int
DECLARE @ChestCIID    int
DECLARE @LegsCIID    int
DECLARE @MeleeCIID    int
DECLARE @PrimaryCIID    int
DECLARE @SecondaryCIID  int
DECLARE @Custom1CIID    int
DECLARE @Custom2CIID    int

DECLARE @ChestItemID    int
DECLARE @LegsItemID    int
DECLARE @MeleeItemID    int
DECLARE @PrimaryItemID    int
DECLARE @SecondaryItemID  int
DECLARE @Custom1ItemID    int
DECLARE @Custom2ItemID    int

SET @SecondaryCIID = NULL
SET @SecondaryItemID = NULL

SET @Custom1CIID = NULL
SET @Custom1ItemID = NULL

SET @Custom2CIID = NULL
SET @Custom2ItemID = NULL

INSERT INTO Character (AID, Name, CharNum, Level, Sex, Hair, Face, XP, BP, FR, CR, ER, WR,
                            GameCount, KillCount, DeathCount, RegDate, PlayTime, DeleteFlag)
Values (@AID, @Name, @CharNum, 1, @Sex, @Hair, @Face, 0, 0, 0, 0, 0, 0, 0, 0, 0, GETDATE(), 0, 0)
IF 0 <> @@ERROR BEGIN
    ROLLBACK TRAN
    RETURN (-1)
END


SET @CharIdent = @@IDENTITY

  /* Melee */
  SET @MeleeItemID =
    CASE @Costume
    WHEN 0 THEN 1
    WHEN 1 THEN 2
    WHEN 2 THEN 1
    WHEN 3 THEN 2
    WHEN 4 THEN 2
    WHEN 5 THEN 1
    END

  INSERT INTO CharacterItem (CID, ItemID) Values (@CharIdent, @MeleeItemID)
  IF 0 <> @@ERROR BEGIN
    ROLLBACK TRAN
    RETURN (-1)
  END

  SET @MeleeCIID = @@IDENTITY

  /* Primary */
  SET @PrimaryItemID =
    CASE @Costume
    WHEN 0 THEN 5001
    WHEN 1 THEN 5002
    WHEN 2 THEN 4005
    WHEN 3 THEN 4001
    WHEN 4 THEN 4002
    WHEN 5 THEN 4006
    END

  INSERT INTO CharacterItem (CID, ItemID) Values (@CharIdent, @PrimaryItemID)
  IF 0 <> @@ERROR BEGIN
    ROLLBACK TRAN
    RETURN (-1)
  END

  SET @PrimaryCIID = @@IDENTITY

  /* Secondary */
IF @Costume = 0 OR @Costume = 2 BEGIN
  SET @SecondaryItemID =
    CASE @Costume
    WHEN 0 THEN 4001
    WHEN 1 THEN 0
    WHEN 2 THEN 5001
    WHEN 3 THEN 4006
    WHEN 4 THEN 0
    WHEN 5 THEN 4006
    END

  IF @SecondaryItemID <> 0 BEGIN
    INSERT INTO CharacterItem (CID, ItemID) Values (@CharIdent, @SecondaryItemID)
    IF 0 <> @@ERROR BEGIN
    ROLLBACK TRAN
    RETURN (-1)
    END

    SET @SecondaryCIID = @@IDENTITY
  END
END
  SET @Custom1ItemID =
    CASE @Costume
    WHEN 0 THEN 30301
    WHEN 1 THEN 30301
    WHEN 2 THEN 30401
    WHEN 3 THEN 30401
    WHEN 4 THEN 30401
    WHEN 5 THEN 30101
    END

  /* Custom1 */
  INSERT INTO CharacterItem (CID, ItemID) Values (@CharIdent, @Custom1ItemID)
  IF 0 <> @@ERROR BEGIN
    ROLLBACK TRAN
    RETURN (-1)
  END

  SET @Custom1CIID = @@IDENTITY

  /* Custom2 */
IF @Costume = 4 OR @Costume = 5
BEGIN
  SET @Custom2ItemID =
    CASE @Costume
    WHEN 0 THEN 0
    WHEN 1 THEN 0
    WHEN 2 THEN 0
    WHEN 3 THEN 0
    WHEN 4 THEN 30001
    WHEN 5 THEN 30001
    END

  IF @Custom2ItemID <> 0
  BEGIN
    INSERT INTO CharacterItem (CID, ItemID) Values (@CharIdent, @Custom2ItemID)
    IF 0 <> @@ERROR BEGIN
    ROLLBACK TRAN
    RETURN (-1)
    END

    SET @Custom2CIID = @@IDENTITY
  END
END


IF @Sex = 0        /* 남자일 경우 */
BEGIN

  /* Chest */
  SET @ChestItemID =
    CASE @Costume
    WHEN 0 THEN 21001
    WHEN 1 THEN 21001
    WHEN 2 THEN 21001
    WHEN 3 THEN 21001
    WHEN 4 THEN 21001
    WHEN 5 THEN 21001
    END


  INSERT INTO CharacterItem (CID, ItemID) Values (@CharIdent, @ChestItemID)
  IF 0 <> @@ERROR BEGIN
    ROLLBACK TRAN
    RETURN (-1)
  END

  SET @ChestCIID = @@IDENTITY

  /* Legs */
  SET @LegsItemID =
    CASE @Costume
    WHEN 0 THEN 23001
    WHEN 1 THEN 23001
    WHEN 2 THEN 23001
    WHEN 3 THEN 23001
    WHEN 4 THEN 23001
    WHEN 5 THEN 23001
    END


  INSERT INTO CharacterItem (CID, ItemID) Values (@CharIdent, @LegsItemID)
  IF 0 <> @@ERROR BEGIN
    ROLLBACK TRAN
    RETURN (-1)
  END

  SET @LegsCIID = @@IDENTITY

END
ELSE
BEGIN            /* 여자일 경우 */

  /* Chest */
  SET @ChestItemID =
    CASE @Costume
    WHEN 0 THEN 21501
    WHEN 1 THEN 21501
    WHEN 2 THEN 21501
    WHEN 3 THEN 21501
    WHEN 4 THEN 21501
    WHEN 5 THEN 21501
    END


  INSERT INTO CharacterItem (CID, ItemID) Values (@CharIdent, @ChestItemID)
  IF 0 <> @@ERROR BEGIN
    ROLLBACK TRAN
    RETURN (-1)
  END
  SET @ChestCIID = @@IDENTITY

  /* Legs */
  SET @LegsItemID =
    CASE @Costume
    WHEN 0 THEN 23501
    WHEN 1 THEN 23501
    WHEN 2 THEN 23501
    WHEN 3 THEN 23501
    WHEN 4 THEN 23501
    WHEN 5 THEN 23501
    END


  INSERT INTO CharacterItem (CID, ItemID) Values (@CharIdent, @LegsItemID)
  IF 0 <> @@ERROR BEGIN
    ROLLBACK TRAN
    RETURN (-1)
  END
  SET @LegsCIID = @@IDENTITY

END 

UPDATE Character
SET chest_slot = @ChestCIID, legs_slot = @LegsCIID, melee_slot = @MeleeCIID,
    primary_slot = @PrimaryCIID, secondary_slot = @SecondaryCIID, custom1_slot = @Custom1CIID,
    custom2_slot = @Custom2CIID,
    chest_itemid = @ChestItemID, legs_itemid = @LegsItemID, melee_itemid = @MeleeItemID,
    primary_itemid = @PrimaryItemID, secondary_itemid = @SecondaryItemID, custom1_itemid = @Custom1ItemID,
    custom2_itemid = @Custom2ItemID
WHERE CID=@CharIdent
IF 0 = @@ROWCOUNT BEGIN
    ROLLBACK TRAN
    RETURN (-1)
END
COMMIT TRAN




Not that this is just an edited spInsertChar, if you have you own items/exp/bounty or what ever you need to change it youself.
Kyuma
Kyuma

Posts : 10
Points : 5557
Reputation : 0 Registration date : 2009-02-27

Back to top Go down

I Just Released that for Salpicao. Empty Re: I Just Released that for Salpicao.

Post  Lil-J Thu Mar 12, 2009 11:52 pm

=O restrict alts
im gona put this in the DB soon as possible

Lil-J
SG Co-Owner

Male Posts : 168
Age : 30
Points : 5675
Reputation : 7 Registration date : 2009-02-24

Back to top Go down

I Just Released that for Salpicao. Empty Re: I Just Released that for Salpicao.

Post  Kyuma Fri Mar 13, 2009 2:03 am

Kyuma wrote:
Code:

USE [GunzDB]
GO
/****** Object:  UserDefinedFunction [dbo].[fnCheckString]    Script Date: 11/21/2008 05:23:55 ******/
SET ANSI_NULLS ON
GO
SET QUOTED_IDENTIFIER ON
GO
CREATE FUNCTION [dbo].[fnCheckString](@P_String VARCHAR(500))

RETURNS BIT

AS

BEGIN


DECLARE @V_RetValue BIT

DECLARE @V_Position INT

 

SET @V_Position = 1

SET @V_RetValue = 0 


WHILE @V_Position <= DATALENGTH(@P_String)

          AND @V_RetValue = 0

BEGIN


    IF ASCII(SUBSTRING(@P_String, @V_Position, 1))

            BETWEEN 48 AND 122

        SELECT @V_RetValue = 0

    ELSE

      SELECT @V_RetValue = 1     
  SET @V_Position = @V_Position + 1

END

RETURN @V_RetValue

 

END
After that execute this to edit the SpInsertchar stored procedure.
Code:

USE [GunzDB]
GO
/****** Object:  StoredProcedure [dbo].[spInsertChar]    Script Date: 11/21/2008 05:26:24 ******/
SET ANSI_NULLS ON
GO
SET QUOTED_IDENTIFIER ON
GO

/****** Object:  Stored Procedure dbo.spInsertChar    Script Date: 5/10/2007 3:42:11 PM ******/


/* 캐릭터 추가 */
ALTER PROC [dbo].[spInsertChar]
    @AID        int,
    @CharNum    smallint,
    @Name        varchar(24),
    @Sex        tinyint,
    @Hair        int, 
    @Face        int,
    @Costume    int
AS
SET NOCOUNT ON
BEGIN TRAN
IF EXISTS (SELECT CID FROM Character where (AID=@AID AND CharNum=@CharNum) OR (Name=@Name))
BEGIN   
    ROLLBACK TRAN
    return(-1)
END
IF  (SELECT dbo.fnCheckString(@Name) as Test)= 1
BEGIN
ROLLBACK TRAN
return (-1)
END
DECLARE @CharIdent    int
DECLARE @ChestCIID    int
DECLARE @LegsCIID    int
DECLARE @MeleeCIID    int
DECLARE @PrimaryCIID    int
DECLARE @SecondaryCIID  int
DECLARE @Custom1CIID    int
DECLARE @Custom2CIID    int

DECLARE @ChestItemID    int
DECLARE @LegsItemID    int
DECLARE @MeleeItemID    int
DECLARE @PrimaryItemID    int
DECLARE @SecondaryItemID  int
DECLARE @Custom1ItemID    int
DECLARE @Custom2ItemID    int

SET @SecondaryCIID = NULL
SET @SecondaryItemID = NULL

SET @Custom1CIID = NULL
SET @Custom1ItemID = NULL

SET @Custom2CIID = NULL
SET @Custom2ItemID = NULL

INSERT INTO Character (AID, Name, CharNum, Level, Sex, Hair, Face, XP, BP, FR, CR, ER, WR,
                            GameCount, KillCount, DeathCount, RegDate, PlayTime, DeleteFlag)
Values (@AID, @Name, @CharNum, 1, @Sex, @Hair, @Face, 0, 0, 0, 0, 0, 0, 0, 0, 0, GETDATE(), 0, 0)
IF 0 <> @@ERROR BEGIN
    ROLLBACK TRAN
    RETURN (-1)
END


SET @CharIdent = @@IDENTITY

  /* Melee */
  SET @MeleeItemID =
    CASE @Costume
    WHEN 0 THEN 1
    WHEN 1 THEN 2
    WHEN 2 THEN 1
    WHEN 3 THEN 2
    WHEN 4 THEN 2
    WHEN 5 THEN 1
    END

  INSERT INTO CharacterItem (CID, ItemID) Values (@CharIdent, @MeleeItemID)
  IF 0 <> @@ERROR BEGIN
    ROLLBACK TRAN
    RETURN (-1)
  END

  SET @MeleeCIID = @@IDENTITY

  /* Primary */
  SET @PrimaryItemID =
    CASE @Costume
    WHEN 0 THEN 5001
    WHEN 1 THEN 5002
    WHEN 2 THEN 4005
    WHEN 3 THEN 4001
    WHEN 4 THEN 4002
    WHEN 5 THEN 4006
    END

  INSERT INTO CharacterItem (CID, ItemID) Values (@CharIdent, @PrimaryItemID)
  IF 0 <> @@ERROR BEGIN
    ROLLBACK TRAN
    RETURN (-1)
  END

  SET @PrimaryCIID = @@IDENTITY

  /* Secondary */
IF @Costume = 0 OR @Costume = 2 BEGIN
  SET @SecondaryItemID =
    CASE @Costume
    WHEN 0 THEN 4001
    WHEN 1 THEN 0
    WHEN 2 THEN 5001
    WHEN 3 THEN 4006
    WHEN 4 THEN 0
    WHEN 5 THEN 4006
    END

  IF @SecondaryItemID <> 0 BEGIN
    INSERT INTO CharacterItem (CID, ItemID) Values (@CharIdent, @SecondaryItemID)
    IF 0 <> @@ERROR BEGIN
    ROLLBACK TRAN
    RETURN (-1)
    END

    SET @SecondaryCIID = @@IDENTITY
  END
END
  SET @Custom1ItemID =
    CASE @Costume
    WHEN 0 THEN 30301
    WHEN 1 THEN 30301
    WHEN 2 THEN 30401
    WHEN 3 THEN 30401
    WHEN 4 THEN 30401
    WHEN 5 THEN 30101
    END

  /* Custom1 */
  INSERT INTO CharacterItem (CID, ItemID) Values (@CharIdent, @Custom1ItemID)
  IF 0 <> @@ERROR BEGIN
    ROLLBACK TRAN
    RETURN (-1)
  END

  SET @Custom1CIID = @@IDENTITY

  /* Custom2 */
IF @Costume = 4 OR @Costume = 5
BEGIN
  SET @Custom2ItemID =
    CASE @Costume
    WHEN 0 THEN 0
    WHEN 1 THEN 0
    WHEN 2 THEN 0
    WHEN 3 THEN 0
    WHEN 4 THEN 30001
    WHEN 5 THEN 30001
    END

  IF @Custom2ItemID <> 0
  BEGIN
    INSERT INTO CharacterItem (CID, ItemID) Values (@CharIdent, @Custom2ItemID)
    IF 0 <> @@ERROR BEGIN
    ROLLBACK TRAN
    RETURN (-1)
    END

    SET @Custom2CIID = @@IDENTITY
  END
END


IF @Sex = 0        /* 남자일 경우 */
BEGIN

  /* Chest */
  SET @ChestItemID =
    CASE @Costume
    WHEN 0 THEN 21001
    WHEN 1 THEN 21001
    WHEN 2 THEN 21001
    WHEN 3 THEN 21001
    WHEN 4 THEN 21001
    WHEN 5 THEN 21001
    END


  INSERT INTO CharacterItem (CID, ItemID) Values (@CharIdent, @ChestItemID)
  IF 0 <> @@ERROR BEGIN
    ROLLBACK TRAN
    RETURN (-1)
  END

  SET @ChestCIID = @@IDENTITY

  /* Legs */
  SET @LegsItemID =
    CASE @Costume
    WHEN 0 THEN 23001
    WHEN 1 THEN 23001
    WHEN 2 THEN 23001
    WHEN 3 THEN 23001
    WHEN 4 THEN 23001
    WHEN 5 THEN 23001
    END


  INSERT INTO CharacterItem (CID, ItemID) Values (@CharIdent, @LegsItemID)
  IF 0 <> @@ERROR BEGIN
    ROLLBACK TRAN
    RETURN (-1)
  END

  SET @LegsCIID = @@IDENTITY

END
ELSE
BEGIN            /* 여자일 경우 */

  /* Chest */
  SET @ChestItemID =
    CASE @Costume
    WHEN 0 THEN 21501
    WHEN 1 THEN 21501
    WHEN 2 THEN 21501
    WHEN 3 THEN 21501
    WHEN 4 THEN 21501
    WHEN 5 THEN 21501
    END


  INSERT INTO CharacterItem (CID, ItemID) Values (@CharIdent, @ChestItemID)
  IF 0 <> @@ERROR BEGIN
    ROLLBACK TRAN
    RETURN (-1)
  END
  SET @ChestCIID = @@IDENTITY

  /* Legs */
  SET @LegsItemID =
    CASE @Costume
    WHEN 0 THEN 23501
    WHEN 1 THEN 23501
    WHEN 2 THEN 23501
    WHEN 3 THEN 23501
    WHEN 4 THEN 23501
    WHEN 5 THEN 23501
    END


  INSERT INTO CharacterItem (CID, ItemID) Values (@CharIdent, @LegsItemID)
  IF 0 <> @@ERROR BEGIN
    ROLLBACK TRAN
    RETURN (-1)
  END
  SET @LegsCIID = @@IDENTITY

END 

UPDATE Character
SET chest_slot = @ChestCIID, legs_slot = @LegsCIID, melee_slot = @MeleeCIID,
    primary_slot = @PrimaryCIID, secondary_slot = @SecondaryCIID, custom1_slot = @Custom1CIID,
    custom2_slot = @Custom2CIID,
    chest_itemid = @ChestItemID, legs_itemid = @LegsItemID, melee_itemid = @MeleeItemID,
    primary_itemid = @PrimaryItemID, secondary_itemid = @SecondaryItemID, custom1_itemid = @Custom1ItemID,
    custom2_itemid = @Custom2ItemID
WHERE CID=@CharIdent
IF 0 = @@ROWCOUNT BEGIN
    ROLLBACK TRAN
    RETURN (-1)
END
COMMIT TRAN




Not that this is just an edited spInsertChar, if you have you own items/exp/bounty or what ever you need to change it youself.


Please Dont Remove My Credits , I Make one PHP Code In The SCRIPT! If u remove your deatcch dont..
Kyuma
Kyuma

Posts : 10
Points : 5557
Reputation : 0 Registration date : 2009-02-27

Back to top Go down

I Just Released that for Salpicao. Empty Re: I Just Released that for Salpicao.

Post  Lil-J Fri Mar 13, 2009 2:26 am

nah, i wont remove them

Lil-J
SG Co-Owner

Male Posts : 168
Age : 30
Points : 5675
Reputation : 7 Registration date : 2009-02-24

Back to top Go down

I Just Released that for Salpicao. Empty Re: I Just Released that for Salpicao.

Post  Kenny Fri Mar 13, 2009 12:10 pm

Lil-J wrote:nah, i wont remove them

Nice I See Ur Back To Co-Owner/Owner.

You May Now Release All The Items i Gave To u For OG..

Kenny
SG Dev

Posts : 70
Points : 5605
Reputation : -2 Registration date : 2009-02-28

Back to top Go down

I Just Released that for Salpicao. Empty Re: I Just Released that for Salpicao.

Post  Etheral Fri Mar 13, 2009 12:26 pm

Kenny wrote:
Lil-J wrote:nah, i wont remove them

Nice I See Ur Back To Co-Owner/Owner.

You May Now Release All The Items i Gave To u For OG..


OG?? shouldnt it be SG?? o.O
Etheral
Etheral

Male Posts : 19
Points : 5559
Reputation : 0 Registration date : 2009-02-25

Back to top Go down

I Just Released that for Salpicao. Empty Re: I Just Released that for Salpicao.

Post  Kenny Fri Mar 13, 2009 12:32 pm

Etheral wrote:
Kenny wrote:
Lil-J wrote:nah, i wont remove them

Nice I See Ur Back To Co-Owner/Owner.

You May Now Release All The Items i Gave To u For OG..


OG?? shouldnt it be SG?? o.O

No, U Remember OG (Origianl Gamerz), Yea I Sent Him Items For The Client But Since He Came Here, He Can Release Him Too...

Kenny
SG Dev

Posts : 70
Points : 5605
Reputation : -2 Registration date : 2009-02-28

Back to top Go down

I Just Released that for Salpicao. Empty Re: I Just Released that for Salpicao.

Post  Sponsored content


Sponsored content


Back to top Go down

Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum